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Technical Education

We have plenty of technical courses available for students at Edgewater HS. While some may be exclusively for students in the Engineering, Science, and Technology Magnet program, a student not in the magnet can ADVOCATE for these courses if they have an interested. 

The following courses are available:

Digital Information Technology
This course is designed to provide an introduction to information technology concepts and careers as well as the impact information technology has on the world, people, and industry and basic web design concepts. The content includes information technology career research; operating systems and software applications; electronic communications including e-mail and Internet services; basic HTML, DHTML, and XML web commands and design; emerging technologies, and Web page design. Students will sit for the Microsoft Office Bundle Industry Certification. 

Game & Simulation Foundations
This course is designed to provide an introduction to game and simulation concepts and careers, the impact game and simulation has on society and industry, and basic game/simulation design concepts such as rule design, play mechanics, and media integration. This course compares and contrasts games and simulations, key development methodologies and tools, careers, and industry-related information. This course also covers strategies, processes, and methods for conceptualizing a game or simulation application; storyboarding techniques; and development tools. Students will sit for the Adobe Photoshop Industry Certification

Game & Simulation Design
This course covers fundamental principles of designing a game or a simulation application, in particular Human Computer Interface (HCI) principles, rules and strategies of play, conditional branching, design and development constraints, use of sound and animation, design tools, and implementation issues. The content includes market research, product design documentation, storyboarding, proposal development, and presentation of a project report. Emphasis is placed on the techniques needed to develop well-documented, structured game or simulation programs. Extensive use is made of evaluating and analyzing existing games or simulations.

Game & Simulation Programming
This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including program control, conditional branching, memory management, score-keeping, timed event strategies and methodologies, and implementation issues. Students will sit for the Florida Modeling and Simulation certification offered through the National Center for Simulation. 

Introduction to Engineering Design
This course exposes students to the design process, research and analysis, teamwork, communication methods, global and human impacts, engineering standards, and technical documentation. Students will employ engineering and scientific concepts in the solution of engineering design problems. In addition, they will learn to use 3D solid modeling design software to design solutions to problems. Students will develop problem-solving skills and apply their knowledge of research and design to create solutions, document the process, and communicate the results. Students will sit for the Autodesk Inventor User Industry certification. 

Principles of Engineering
This course helps students understand the field of engineering/engineering technology and prepares them for postsecondary engineering programs by developing a more in-depth mastery of the required knowledge and skills in mathematics, science, and technology. Through problem-based learning strategies, students study key engineering topics, including mechanisms, energy sources, energy applications, machine control, fluid power, statics, material properties, material testing, statistics, and kinematics. Exploring various technology systems and manufacturing processes help students learn how engineers and technicians use math, science and technology in an engineering problem solving process to benefit people. The course also includes concerns about social and political consequences of
technological change. 

Civil Engineering and Architecture
This course provides an overview of the fields of Civil Engineering and Architecture, while emphasizing the interrelationship and dependence of both fields on each other. Students use state of the art software to solve real world problems and communicate solutions to hands-on projects and activities. This course covers topics such as the Roles of Civil Engineers and Architects, Project Planning, Site Planning, Building Design, and Project Documentation and Presentation

Engineering Design and Development
The purpose of this course is to serve as a capstone course to provide students with the opportunity to develop a solution to a design problem from start to finish. Students work in teams to design, engineer, create a prototype, perform product testing, and then produce a finished product. This would involve using ALL of the knowledge previously learned, not only in technology education, but across the curriculum. Students will be expected to create and
deliver a formal report on the project.

Advanced Information Technology

This course is designed to provide a basic overview of current business and information systems and trends, and to introduce students to fundamental skills required for today's business and academic environments.  Emphasis is placed on developing fundamental computer skills.  The intention of this course is to prepare students to be successful both personally and professionally in an information based society.  Advanced Information Technology includes the exploration and use of: databases, the internet, spreadsheets, presentation applications, management of personal information and email, word processing and document manipulation, HTML, web page design, and the integration of these programs using software that meets industry standards.  

Foundations of Robotics
This course provides students with a foundation in content and skills associated with robotics and automation, including artificial intelligence, electronics, physics, and principles of engineering.

Robotic Design Essentials
This course provides students with content and skills essential to the design and operation of robotics, including artificial intelligence, sensors, electronic devices, engineering technologies, motion physics, electrical motors, programming, simulation and modeling, and critical thinking skills.

Robotics Systems
This course provides students with extended content and skills essential to the design and operation of robotic  systems, including artificial intelligence, specialized sensors, electronic applications, engineering technologies, environmental physics, manufacturing, topographical considerations, programming, communications, simulation and modeling, and critical thinking skills.

Robotic Applications Capstone
This course provides students with extended content and skills essential to the design and operation of autonomous robotic systems in the context of a capstone project.

3D Animation Technology Program (Orlando Technical College)  Note: This course is offer ON CAMPUS and is only available beginning in the 10th grade.
The 3D Animation Technology program prepares students to enter the simulation and digital media industry as production assistants, modelers, texture artists, riggers, animators, and/or motion capture technicians. Graduates of this program play a key role in creating the realism and story driven aspects of a simulation or animation. Students will learn from industry experienced professionals the skills and techniques used in animation production. Using the latest 3D animation technology, students will produce professional results faster and will build a complete portfolio of credited work upon completion of the program.
3D Animation
Digital Video Production Program (Orlando Technical College)  Note: This course is offer ON CAMPUS and is only available beginning in the 10th grade.

This program also prepares students for initial employment as studio assistants and edit technicians, video editors. Training includes: digital video fundamentals, lighting, video camera operation, electronic news gathering and field production, video editing, control room operation, audio recording, pre-production and post production, scriptwriting, and digital video production technology. Communication, human relations, leadership and employability skills, industry protocol and safe and efficient work practices are integral parts of the training.

Digital Video Production